
//global definitions
#ifndef GLOBAL
#define GLOBAL

//what OS are we on?
#define MAC_OS_X 5

#ifndef LOADTEXTURE
#include "loadtexture.h"
#endif



#ifndef NUM_ALLOCATED_BLOCKS
#define NUM_ALLOCATED_BLOCKS 5
#endif


struct viewCoordData
{
	float transx, transy, transz;
	float rotx, roty, rotz;
};

#define NUM_VIEW_PANES 5

static viewCoordData viewPanes[5] =
{
	{ -3, 0, -27, 33, 21, 0 },
	{ -3, 0, -69, 33, -51, 0},
	{ -12, 0, -57, -6, -24, 0},
	{6, 0, -60, -3, -72, 0},
	{18, 0, -51, 33, -72, 0}
};
static int CURRENT_VIEW_MODE = 0;


#endif
